Launch of version 1.1.0!

All the news that this version brings!

COUNTLESS ARMYDEV BLOG

Daniel "Laer" Navarro Olmedo

9/13/20243 min read

Hi everybody!

Today finally arrives the version 1.1.0, in this notice I want to show every new thing it brings so let’s get to it!

From the start, one of the more notable… A new cover image!

It has been redesigned, but maintaining the old composition. This cover will be the one that represent Countless Army in every site, included the initial meno of the game.

The other news is a compilation of the advances I’ve published throughout the development of the version 1.1.0. If you have been looking every advance and want to see the patch notes, here is the link, that also will be in the end of this new.

Continuing i want to show the new victory screen:

As you can see, a soft introduction has been added. The victory screen starts slowly part by part, after the animation starts that is completely new, the other components pop in, the speed of the numbers of troops has been augmented… A full face wash to this screen.

Besides, this change comes with new sound effects, that goes with the animation starts and the new troops apparition, conquered zones and obtained resources.

Also we have a new transition:

Animation and sounds have been added, making it smoother. Also some camera errors and other things related with transitions are fixed, making this part a lot more polished.

Also the troops will have new skins:

Each unit has two new skins that you can obtain with the gems in the game.

Remember those are free, you can unlock them while you play.

Next you can see some little changes, such as a little animation on the routes when you choose a unit:

With this you get a better glimpse of in which position you are placing a troop when you select them, by being more eye-catching.

The cards had changed, now you can choose less troops than cards you have in that moment:

With this some bugs that were around the selection of troops and cards have been fixed.

A new unlockable unit has been added to the end game. The idea with this one is to have fun conquering all the kingdoms. I don’t want to make a lot of spoilers so here is the silhouette:

Being a unit focused almost to active the “easy” mode, this one has a lot of power by itself and helps the surrounding units.

All this and others are the things that bring the version 1.1.0, as I said earlier, here is the link so you can see all the patch notes.

Thanks a lot from being here.

Enjoy this new version!